|
Foundation
|
Directories | |
| Shaders | |
| Tables | |
Files | |
| Animation.cpp | |
| Animation.hpp | |
| A deliberately small transform-hierarchy + clip layer that drives CPU deformation. | |
| Curve.hpp | |
| GPUScene.cpp | |
| GPUScene.hpp | |
| Mesh.cpp | |
| Mesh.hpp | |
| Pathtracer.cpp | |
| Precompute.cpp | |
| Precompute.hpp | |
| Rasterizer.cpp | |
| Renderer.hpp | |
| Serialization.cpp | |
| Serialization.hpp | |
| Tables.hpp | |
| Texture.cpp | |
| Texture.hpp | |
| TextureDDS.hpp | |