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| uint32_t | PTDispatchTileSide (UBO const &ubo) |
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| uint32_t | PTTileSampleCount (UBO const &ubo) |
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| uint32_t | PTSamplesPerDispatch (UBO const &ubo) |
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| uint32_t | PTCompletedPixelSamples (UBO const &ubo) |
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| uint32_t | PTPackCompileOptions (uint32_t sampler, bool forceTextureLOD0) |
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| void | BuildRasterRenderGraph (Renderer *renderer, GPUScene *gpu, RendererConfig cfg, RendererScene scene, RHIExtent2D renderExtent, RendererHandles &outHandles) |
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| void | BuildPathTracerRenderGraph (Renderer *renderer, GPUScene *gpu, RendererConfig cfg, RendererScene scene, RHIExtent2D renderExtent, RendererHandles &outHandles, bool const *renderPaused) |
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◆ BuildPathTracerRenderGraph()
◆ BuildRasterRenderGraph()
◆ PTCompletedPixelSamples()
◆ PTDispatchTileSide()
◆ PTPackCompileOptions()
◆ PTSamplesPerDispatch()
◆ PTTileSampleCount()
◆ kCameraProjectionPanoramic
◆ kCameraProjectionPerspective
◆ kCullBackface
◆ kCullFrustum
◆ kCullOcclusion
◆ kCullStageEarly
◆ kCullStageLate
◆ kEnableRasterRTShadows
| const int kEnableRasterRTShadows = 1 << 16 |
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◆ kForceTextureLOD0
◆ kPTCompileOptionForceTextureLOD0
◆ kPTCompileOptionSamplerPCG
◆ kPTCompileOptionSamplerSobol
◆ kPTSamplerPCG
◆ kPTSamplerSobol
◆ kViewAOVDiffuse
◆ kViewAOVSpecular
◆ kViewBaseColor
◆ kViewMaterialID
◆ kViewMeshlet
◆ kViewNormal
◆ kViewOverdraw
◆ kViewPosition
◆ kViewPTDirect
◆ kViewTextureLOD