Foundation
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Pathtracer.cpp File Reference
#include <Core/Paths.hpp>
#include <RenderUtils/CSClearBuffer.hpp>
#include <RenderUtils/CSMipGeneration.hpp>
#include <algorithm>
#include "GPUScene.hpp"
#include "RenderUtils/PSFullscreen.hpp"
#include "Renderer.hpp"

Functions

void BuildPathTracerRenderGraph (Renderer *renderer, GPUScene *gpu, RendererConfig cfg, RendererScene scene, RHIExtent2D renderExtent, RendererHandles &outHandles, bool const *renderPaused)
 

Function Documentation

◆ BuildPathTracerRenderGraph()

void BuildPathTracerRenderGraph ( Renderer renderer,
GPUScene gpu,
RendererConfig  cfg,
RendererScene  scene,
RHIExtent2D  renderExtent,
RendererHandles outHandles,
bool const renderPaused 
)