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#include "EditorState.hpp"#include <ImGuizmo.h>#include <RenderCore/Presenter.hpp>#include <RenderUtils/PSFullscreen.hpp>#include <Renderer/Postprocess.hpp>#include <cmath>#include <imgui.h>#include "EditorGizmos.hpp"Variables | |
| EditorState | GEditor |
| static ResourceHandle | sPickResultBuffer |
| static RendererOutputs | sRenderOutputs |
| static int2 | sPickingPixel |
| static bool | sPickingDoubleClick = false |
| static RasterFeature | sEditorRasterEffects [2] |
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| void ClearSelection | ( | ) |
| void DestroyEditorRenderer | ( | FContext * | context | ) |
| RHISwapchainResult EditorBeginFrame | ( | Renderer * | renderer, |
| Presenter * | presenter | ||
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| void EditorCleanup | ( | ) |
| RHISwapchainResult EditorEndFrame | ( | Renderer * | renderer, |
| Presenter * | presenter | ||
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| bool EditorOnFrame | ( | FContext * | context | ) |
| bool EditorProcessEvent | ( | SDL_Event * | event | ) |
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| FSerializedBounds const * InstanceResourceBounds | ( | FInstance const & | instance | ) |
| bool IsSelectedInstanceValid | ( | ) |
| void RecreateEditorSwapchain | ( | ) |
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| int SceneInstanceIndexFromId | ( | FUUID | id | ) |
| int SceneLightIndexFromId | ( | FUUID | id | ) |
| int SceneMaterialIndexFromId | ( | FUUID | id | ) |
| void SelectLight | ( | FUUID | lightId | ) |
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| EditorState GEditor |
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