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Foundation
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Public Attributes | |
| String | scenePayloadPath |
| Optional< ScopedArena > | arena |
| Optional< AllocatorStack > | alloc |
| Optional< MemoryMappedFile > | file |
| Optional< FImportedScene > | scene |
| SceneLoadStats | stats |
| std::chrono::steady_clock::time_point | loadStart |
| String | envMapPath |
| FSceneGPUResources | resources |
| Optional<AllocatorStack> PendingSceneLoad::alloc |
| Optional<ScopedArena> PendingSceneLoad::arena |
| String PendingSceneLoad::envMapPath |
| Optional<MemoryMappedFile> PendingSceneLoad::file |
| std::chrono::steady_clock::time_point PendingSceneLoad::loadStart |
| FSceneGPUResources PendingSceneLoad::resources |
| Optional<FImportedScene> PendingSceneLoad::scene |
| String PendingSceneLoad::scenePayloadPath |
| SceneLoadStats PendingSceneLoad::stats |