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Foundation
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#include "Scene.hpp"Namespaces | |
| namespace | ModelViewer |
| ModelViewer implementation. | |
Functions | |
| MeshScratchBuffers | ModelViewer::sceneMeshDataFromVertexIndex (Span< MeshVertex > vertices, Span< MeshIndex > indices, Allocator *allocator, int numLods=kMaxSceneMeshLodCount, bool buildMeshlets=true) |