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Device.hpp
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1#pragma once
2#include "Command.hpp"
3#include "Descriptor.hpp"
4#include "PipelineState.hpp"
5#include "Resource.hpp"
6#include "Shader.hpp"
7#include "Swapchain.hpp"
8
9namespace Foundation::RHI
10{
11 class RHIApplication;
12 class RHIDevice;
13 class RHIDeviceSemaphore;
14 class RHIDeviceFence;
16 {
17 protected:
19
20 public:
21 RHIDeviceQueue(RHIDevice const& device) : mDevice(device) {}
22
23 virtual void WaitIdle() const = 0;
26 {
27 // Semaphore(s) and the minimum values to wait on
29 // Semaphore(s) and the values to signal
31 // Binary semaphore(s) to wait when the command lists are done
33 // Stages the semaphore waits occur in [timeline_waits..., waits...]
35 // Binary semaphore(s) to signal when the command lists are done
37 // Command lists to submit
39 };
40 virtual void Submit(Span<const SubmitDesc> desc, RHIDeviceFence* completionFence = nullptr) const = 0;
41
49 virtual void Present(PresentDesc const& desc) const = 0;
50 [[nodiscard]] virtual uint32_t GetVkQueueFamily() const = 0;
51 virtual void DebugSetObjectName(const char* name) = 0;
52 };
53 // https://docs.vulkan.org/samples/latest/samples/extensions/timeline_semaphore/README.html
55 {
56 protected:
58
59 public:
60 const bool mIsTimeline;
62
63 virtual void DebugSetObjectName(const char* name) = 0;
64 };
66 {
67 protected:
69
70 public:
71 RHIDeviceFence(RHIDevice const& device) : mDevice(device) {}
72
73 virtual void DebugSetObjectName(const char* name) = 0;
74 };
76 {
77 struct Binding
78 {
79 uint32_t count{1}; // Array size for array access
80 RHIShaderStage stage{RHIShaderStageBits::All}; // Stage this binding is used in
81 RHIDescriptorType type; // Type of this binding
82 };
83 // Bindings that make up this layout
85 // Allow updating descriptors after being bound to a command buffer when
86 // they are not used
87 bool updateAfterBind{false};
88 };
90 {
91 protected:
93
94 public:
97 mDevice(device), mDesc(desc)
98 {
99 }
100
101 virtual void DebugSetObjectName(const char* name) = 0;
102 };
104 {
105 protected:
107
108 public:
110 {
112 {
113 bool enable{false}; // Enable anisotropic filtering
114 float maxLevel{16.0f}; // Max anisotropy level
117 {
126 v{Repeat}, w{Repeat}; // Address modes for U, V, W coordinates
128 struct Mipmap
129 {
131 {
133 Nearest
134 } mipmapMode{Linear}; // Mipmap mode;
135 float bias{0.0f}; // Mipmap LOD bias
137 struct Filter
138 {
145 magFilter{Linear}; // Minification and magnification filters
147 struct LOD
148 {
149 float min{0.0f}; // Minimum level of detail
150 float max{16.0f}; // Maximum level of detail
151 } lod; // Level of detail settings;
158 } const mDesc;
159 RHIDeviceSampler(RHIDevice const& device, SamplerDesc const& desc) : mDevice(device), mDesc(desc) {}
160
161 virtual void DebugSetObjectName(const char* name) = 0;
162 };
164 {
165 protected:
167
168 public:
177 RHIDeviceQueryPool(RHIDevice const& device, QueryPoolDesc const& desc) : mDevice(device), mDesc(desc) {}
178
179 // NOTE: In nanoseconds
180 virtual const float GetTimestampResolution() = 0;
181
182 virtual void Reset() = 0;
183
185 virtual void DebugSetObjectName(const char* name) = 0;
186 };
187 class RHIDevice : public RHIObject
188 {
189 protected:
191
192 public:
194 {
195 uint32_t id = 0;
196 const char* name = nullptr;
197 };
199
204 [[nodiscard]] virtual RHISwapchain* GetSwapchain(Handle handle) const = 0;
205 virtual void DestroySwapchain(Handle handle) = 0;
206
210 virtual void DestroyPipelineCache(Handle handle) = 0;
211
214 [[nodiscard]] virtual RHIPipelineState* GetPipelineState(Handle handle) const = 0;
215 virtual void DestroyPipelineState(Handle handle) = 0;
216
219 [[nodiscard]] virtual RHIShaderModule* GetShaderModule(Handle handle) const = 0;
220 virtual void DestroyShaderModule(Handle handle) = 0;
221
224 [[nodiscard]] virtual RHICommandPool* GetCommandPool(Handle handle) const = 0;
225 virtual void DestroyCommandPool(Handle handle) = 0;
226
228
230 [[nodiscard]] virtual RHIDeviceSemaphore* GetSemaphore(Handle handle) const = 0;
231 virtual void DestroySemaphore(Handle handle) = 0;
232
234 [[nodiscard]] virtual RHIDeviceFence* GetFence(Handle handle) const = 0;
235 virtual void DestroyFence(Handle handle) = 0;
236
238 [[nodiscard]] virtual RHIBuffer* GetBuffer(Handle handle) const = 0;
239 virtual void DestroyBuffer(Handle handle) = 0;
240
242 [[nodiscard]] virtual RHITexture* GetTexture(Handle handle) const = 0;
243 virtual void DestroyTexture(Handle handle) = 0;
244
248 virtual void DestroyAccelerationStructure(Handle handle) = 0;
249
253 virtual void DestroyDescriptorSetLayout(Handle handle) = 0;
254
258 virtual void DestroyDescriptorPool(Handle handle) = 0;
259
262 [[nodiscard]] virtual RHIDeviceSampler* GetSampler(Handle handle) const = 0;
263 virtual void DestroySampler(Handle handle) = 0;
264
267 [[nodiscard]] virtual RHIDeviceQueryPool* GetQueryPool(Handle handle) const = 0;
268 virtual void DestroyQueryPool(Handle handle) = 0;
269
278
286 size_t timeout) = 0;
287
288 virtual void WaitIdle() const = 0;
289
290 virtual void QueryBudget(size_t& used, size_t& budget) const = 0;
291 virtual String QueryDeviceString() const = 0;
292
293 virtual void DebugSetObjectName(const char* name) = 0;
294 };
299 {
300 RHIDevice const* mDevice{nullptr};
302 RHIDeviceIdleGuard(RHIDevice const* device) : mDevice(device) {};
303 void WaitIdle() const
304 {
305 if (mDevice)
306 mDevice->WaitIdle();
307 }
309 };
310
311 template <>
313 {
314 static RHISwapchain* Get(RHIDevice const* device, Handle handle) { return device->GetSwapchain(handle); }
315 static void Destroy(RHIDevice* device, Handle handle) { device->DestroySwapchain(handle); }
316 };
317 template <>
319 {
320 static RHIPipelineState* Get(RHIDevice const* device, Handle handle)
321 {
322 return device->GetPipelineState(handle);
323 }
324 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyPipelineState(handle); }
325 };
326 template <>
328 {
329 static RHIShaderModule* Get(RHIDevice const* device, Handle handle) { return device->GetShaderModule(handle); }
330 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyShaderModule(handle); }
331 };
332 template <>
334 {
335 static RHICommandPool* Get(RHIDevice const* device, Handle handle) { return device->GetCommandPool(handle); }
336 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyCommandPool(handle); }
337 };
338 template <>
340 {
341 static RHIDeviceSemaphore* Get(RHIDevice const* device, Handle handle) { return device->GetSemaphore(handle); }
342 static void Destroy(RHIDevice* device, Handle handle) { device->DestroySemaphore(handle); }
343 };
344 template <>
346 {
347 static RHIDeviceFence* Get(RHIDevice const* device, Handle handle) { return device->GetFence(handle); }
348 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyFence(handle); }
349 };
350 template <>
352 {
353 static RHIBuffer* Get(RHIDevice const* device, Handle handle) { return device->GetBuffer(handle); }
354 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyBuffer(handle); }
355 };
356 template <>
358 {
359 static RHITexture* Get(RHIDevice const* device, Handle handle) { return device->GetTexture(handle); }
360 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyTexture(handle); }
361 };
362 template <>
364 {
365 static RHIDeviceDescriptorSetLayout* Get(RHIDevice const* device, Handle handle)
366 {
367 return device->GetDescriptorSetLayout(handle);
368 }
369 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyDescriptorSetLayout(handle); }
370 };
371 template <>
373 {
374 static RHIDeviceDescriptorPool* Get(RHIDevice const* device, Handle handle)
375 {
376 return device->GetDescriptorPool(handle);
377 }
378 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyDescriptorPool(handle); }
379 };
380 template <>
382 {
383 static RHIDeviceSampler* Get(RHIDevice const* device, Handle handle) { return device->GetSampler(handle); }
384 static void Destroy(RHIDevice* device, Handle handle) { device->DestroySampler(handle); }
385 };
386 template <>
388 {
389 static RHIPipelineStateCache* Get(RHIDevice const* device, Handle handle)
390 {
391 return device->GetPipelineCache(handle);
392 }
393 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyPipelineCache(handle); }
394 };
395 template <>
397 {
398 static RHIDeviceQueryPool* Get(RHIDevice const* device, Handle handle) { return device->GetQueryPool(handle); }
399 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyQueryPool(handle); }
400 };
401 template <>
403 {
404 static RHIAccelerationStructure* Get(RHIDevice const* device, Handle handle)
405 {
406 return device->GetAccelerationStructure(handle);
407 }
408 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyAccelerationStructure(handle); }
409 };
410} // namespace Foundation::RHI
The root object of everything RHI. Implementation of this class inherently defines the RHI backend.
Definition Application.hpp:11
Definition Resource.hpp:48
Definition Command.hpp:14
Definition Descriptor.hpp:43
const RHIDeviceDescriptorSetLayoutDesc mDesc
Definition Device.hpp:95
RHIDeviceDescriptorSetLayout(RHIDevice const &device, RHIDeviceDescriptorSetLayoutDesc const &desc)
Definition Device.hpp:96
const RHIDevice & mDevice
Definition Device.hpp:92
virtual void DebugSetObjectName(const char *name)=0
Definition Device.hpp:66
const RHIDevice & mDevice
Definition Device.hpp:68
RHIDeviceFence(RHIDevice const &device)
Definition Device.hpp:71
virtual void DebugSetObjectName(const char *name)=0
Definition Device.hpp:164
struct Foundation::RHI::RHIDeviceQueryPool::QueryPoolDesc mDesc
virtual const float GetTimestampResolution()=0
virtual Span< const uint64_t > GetTimestampResults(bool wait=true)=0
const RHIDevice & mDevice
Definition Device.hpp:166
virtual void DebugSetObjectName(const char *name)=0
RHIDeviceQueryPool(RHIDevice const &device, QueryPoolDesc const &desc)
Definition Device.hpp:177
Definition Device.hpp:16
RHIDeviceQueue(RHIDevice const &device)
Definition Device.hpp:21
virtual void Submit(Span< const SubmitDesc > desc, RHIDeviceFence *completionFence=nullptr) const =0
virtual void DebugSetObjectName(const char *name)=0
Pair< RHIDeviceSemaphore *, size_t > TimelinePair
Definition Device.hpp:24
virtual uint32_t GetVkQueueFamily() const =0
virtual void WaitIdle() const =0
virtual void Present(PresentDesc const &desc) const =0
const RHIDevice & mDevice
Definition Device.hpp:18
Definition Device.hpp:104
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc mDesc
const RHIDevice & mDevice
Definition Device.hpp:106
RHIDeviceSampler(RHIDevice const &device, SamplerDesc const &desc)
Definition Device.hpp:159
virtual void DebugSetObjectName(const char *name)=0
Definition Device.hpp:55
RHIDeviceSemaphore(RHIDevice const &device, bool is_timeline)
Definition Device.hpp:61
const RHIDevice & mDevice
Definition Device.hpp:57
const bool mIsTimeline
Definition Device.hpp:60
virtual void DebugSetObjectName(const char *name)=0
Definition Device.hpp:188
virtual RHIBuffer * GetBuffer(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHIPipelineState > CreatePipelineState(RHIPipelineState::PipelineStateDesc const &desc)=0
virtual void DestroyAccelerationStructure(Handle handle)=0
virtual RHIDeviceScopedHandle< RHIBuffer > CreateBuffer(RHIBufferDesc const &desc)=0
virtual RHIDeviceDescriptorPool * GetDescriptorPool(Handle handle) const =0
virtual void DestroyQueryPool(Handle handle)=0
virtual RHIDeviceSampler * GetSampler(Handle handle) const =0
virtual RHIPipelineState * GetPipelineState(Handle handle) const =0
virtual bool WaitForTimelineSemaphores(Span< const Pair< RHIDeviceSemaphore *, size_t > > semaphores, size_t timeout)=0
Wait for timeline semaphores to reach specified values.
virtual String QueryDeviceString() const =0
virtual RHIDeviceScopedHandle< RHICommandPool > CreateCommandPool(RHICommandPool::PoolDesc type)=0
virtual Span< RHISwapchainPresentMode const > GetSwapchainSupportedPresentModes() const =0
virtual bool WaitForFences(Span< RHIDeviceFence *const > fences, bool wait_all, size_t timeout)=0
Wait for fences to arrive.
virtual RHIDeviceFence * GetFence(Handle handle) const =0
virtual RHISwapchain * GetSwapchain(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHIShaderModule > CreateShaderModule(RHIShaderModule::ShaderModuleDesc const &desc)=0
virtual void DestroyDescriptorPool(Handle handle)=0
virtual RHIPipelineStateCache * GetPipelineCache(Handle handle) const =0
virtual void DestroyPipelineState(Handle handle)=0
const RHIApplication & mApp
Definition Device.hpp:190
virtual RHITexture * GetTexture(Handle handle) const =0
virtual Span< RHIResourceFormat const > GetSwapchainSupportedFormats() const =0
virtual RHIDeviceScopedHandle< RHIDeviceDescriptorSetLayout > CreateDescriptorSetLayout(RHIDeviceDescriptorSetLayoutDesc const &desc)=0
virtual void DestroyShaderModule(Handle handle)=0
virtual void DestroyTexture(Handle handle)=0
virtual RHIDeviceScopedHandle< RHIAccelerationStructure > CreateAccelerationStructure(RHIAccelerationStructureDesc const &desc)=0
virtual RHIAccelerationStructure * GetAccelerationStructure(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHITexture > CreateTexture(RHITextureDesc const &desc)=0
virtual void DestroySemaphore(Handle handle)=0
virtual void DebugSetObjectName(const char *name)=0
virtual void ResetFences(Span< RHIDeviceFence *const > fences)=0
virtual void DestroyPipelineCache(Handle handle)=0
virtual void DestroySampler(Handle handle)=0
virtual void WaitIdle() const =0
virtual RHIDeviceScopedHandle< RHIDeviceSampler > CreateSampler(RHIDeviceSampler::SamplerDesc const &desc)=0
virtual RHIDeviceScopedHandle< RHIPipelineStateCache > CreatePipelineCache(RHIPipelineStateCache::PipelineStateCacheDesc const &desc)=0
virtual RHIDeviceScopedHandle< RHIDeviceDescriptorPool > CreateDescriptorPool(RHIDeviceDescriptorPool::PoolDesc const &desc)=0
virtual RHIDeviceQueryPool * GetQueryPool(Handle handle) const =0
virtual RHIDeviceSemaphore * GetSemaphore(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHIDeviceFence > CreateFence(bool signaled=true)=0
virtual RHIShaderModule * GetShaderModule(Handle handle) const =0
virtual void QueryBudget(size_t &used, size_t &budget) const =0
virtual RHIDeviceScopedHandle< RHIDeviceQueryPool > CreateQueryPool(RHIDeviceQueryPool::QueryPoolDesc const &desc)=0
virtual void SignalTimelineSemaphores(Span< const Pair< RHIDeviceSemaphore *, size_t > > semaphores)=0
virtual void DestroyBuffer(Handle handle)=0
virtual void DestroyFence(Handle handle)=0
virtual RHICommandPool * GetCommandPool(Handle handle) const =0
virtual void DestroyDescriptorSetLayout(Handle handle)=0
virtual void DestroySwapchain(Handle handle)=0
virtual RHIDeviceDescriptorSetLayout * GetDescriptorSetLayout(Handle handle) const =0
virtual RHIDeviceQueue * GetDeviceQueue(RHIDeviceQueueType type) const =0
virtual RHIDeviceScopedHandle< RHISwapchain > CreateSwapchain(RHISwapchain::SwapchainDesc const &desc)=0
virtual RHIDeviceScopedHandle< RHIDeviceSemaphore > CreateSemaphore(bool is_timeline=false)=0
virtual void DestroyCommandPool(Handle handle)=0
RHIDevice(RHIApplication const &app)
Definition Device.hpp:198
Base class for all RHI objects.
Definition Details.hpp:16
Definition PipelineState.hpp:8
Definition PipelineState.hpp:22
Scoped move-only RAII handle wrapper for RHI Objects.
Definition Details.hpp:86
Definition Shader.hpp:5
Definition Swapchain.hpp:19
Definition Resource.hpp:169
std::basic_string< char > String
Alias for std::basic_string<char>, without an explicit allocator constructor.
Definition Container.hpp:112
std::pair< First, Second > Pair
Alias for std::pair
Definition Container.hpp:32
T * Construct(Allocator *resource, Args &&...args)
Convenience placement new with object of type T using a Foundation::Core::Allocator.
Definition Allocator.hpp:149
std::span< T > Span
Alias for std::span
Definition Container.hpp:60
Low-level Rendering Hardware Interface (RHI) abstractions.
Definition Application.hpp:4
uintptr_t Handle
Definition Details.hpp:8
RHIDeviceQueueType
Definition Common.hpp:107
RHIDescriptorType
Definition Common.hpp:173
Definition Resource.hpp:24
RHIDescriptorType type
Definition Device.hpp:81
RHIShaderStage stage
Definition Device.hpp:80
Span< const Binding > bindings
Definition Device.hpp:84
bool updateAfterBind
Definition Device.hpp:87
RAII guard to wait for device idle on destruction.
Definition Device.hpp:299
~RHIDeviceIdleGuard()
Definition Device.hpp:308
void WaitIdle() const
Definition Device.hpp:303
RHIDeviceIdleGuard(RHIDevice const *device)
Definition Device.hpp:302
RHIDevice const * mDevice
Definition Device.hpp:300
uint32_t count
Definition Device.hpp:175
enum Foundation::RHI::RHIDeviceQueryPool::QueryPoolDesc::QueryType type
RHISwapchain * swapchain
Definition Device.hpp:45
Span< RHIDeviceSemaphore *const > waits
Definition Device.hpp:47
uint32_t imageIndex
Definition Device.hpp:44
Span< RHICommandList *const > cmdLists
Definition Device.hpp:38
Span< RHIDeviceSemaphore *const > signals
Definition Device.hpp:36
Span< const TimelinePair > timelineSignals
Definition Device.hpp:30
Span< RHIDeviceSemaphore *const > waits
Definition Device.hpp:32
Span< const TimelinePair > timelineWaits
Definition Device.hpp:28
Span< const RHIPipelineStage > waitsStages
Definition Device.hpp:34
enum Foundation::RHI::RHIDeviceSampler::SamplerDesc::AddressMode::Mode Repeat
enum Foundation::RHI::RHIDeviceSampler::SamplerDesc::Filter::Type Linear
enum Foundation::RHI::RHIDeviceSampler::SamplerDesc::Mipmap::MipmapMode Linear
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::LOD lod
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::Mipmap mipmap
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::Anisotropy anisotropy
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::AddressMode addressMode
enum Foundation::RHI::RHIDeviceSampler::SamplerDesc::Reduction WeightedAverage
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::Filter filter
const char * name
Definition Device.hpp:196
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:408
static RHIAccelerationStructure * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:404
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:354
static RHIBuffer * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:353
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:336
static RHICommandPool * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:335
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:378
static RHIDeviceDescriptorPool * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:374
static RHIDeviceDescriptorSetLayout * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:365
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:369
static RHIDeviceFence * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:347
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:348
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:399
static RHIDeviceQueryPool * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:398
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:384
static RHIDeviceSampler * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:383
static RHIDeviceSemaphore * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:341
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:342
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:393
static RHIPipelineStateCache * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:389
static RHIPipelineState * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:320
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:324
static RHIShaderModule * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:329
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:330
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:315
static RHISwapchain * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:314
static RHITexture * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:359
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:360
Provides type traits for types derived from RHIObject.
Definition Details.hpp:30
Definition Resource.hpp:103