Foundation
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Device.hpp File Reference
#include "PipelineState.hpp"
#include "Shader.hpp"
#include "Swapchain.hpp"
#include "Command.hpp"
#include "Resource.hpp"
#include "Descriptor.hpp"

Go to the source code of this file.

Classes

class  Foundation::RHI::RHIDeviceQueue
 
struct  Foundation::RHI::RHIDeviceQueue::SubmitDesc
 
struct  Foundation::RHI::RHIDeviceQueue::PresentDesc
 
class  Foundation::RHI::RHIDeviceSemaphore
 
class  Foundation::RHI::RHIDeviceFence
 
struct  Foundation::RHI::RHIDeviceDescriptorSetLayoutDesc
 
struct  Foundation::RHI::RHIDeviceDescriptorSetLayoutDesc::Binding
 
class  Foundation::RHI::RHIDeviceDescriptorSetLayout
 
class  Foundation::RHI::RHIDeviceSampler
 
struct  Foundation::RHI::RHIDeviceSampler::SamplerDesc
 
struct  Foundation::RHI::RHIDeviceSampler::SamplerDesc::Anisotropy
 
struct  Foundation::RHI::RHIDeviceSampler::SamplerDesc::AddressMode
 
struct  Foundation::RHI::RHIDeviceSampler::SamplerDesc::Mipmap
 
struct  Foundation::RHI::RHIDeviceSampler::SamplerDesc::Filter
 
struct  Foundation::RHI::RHIDeviceSampler::SamplerDesc::LOD
 
class  Foundation::RHI::RHIDevice
 
struct  Foundation::RHI::RHIDevice::DeviceDesc
 
struct  Foundation::RHI::RHIDeviceIdleGuard
 RAII guard to wait for device idle on destruction. More...
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHISwapchain >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHIPipelineState >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHIShaderModule >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHICommandPool >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHIDeviceSemaphore >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHIDeviceFence >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHIBuffer >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHITexture >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHIDeviceDescriptorSetLayout >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHIDeviceDescriptorPool >
 
struct  Foundation::RHI::RHIObjectTraits< RHIDevice, RHIDeviceSampler >
 

Namespaces

namespace  Foundation
 
namespace  Foundation::RHI
 Low-level Rendering Hardware Interface (RHI) abstractions.