#include <libsm64.h>
◆ aAngleVelPitch
| int16_t SM64SurfaceObjectTransform::aAngleVelPitch |
◆ aAngleVelRoll
| int16_t SM64SurfaceObjectTransform::aAngleVelRoll |
◆ aAngleVelYaw
| int16_t SM64SurfaceObjectTransform::aAngleVelYaw |
◆ aFaceAnglePitch
| int16_t SM64SurfaceObjectTransform::aFaceAnglePitch |
◆ aFaceAngleRoll
| int16_t SM64SurfaceObjectTransform::aFaceAngleRoll |
◆ aFaceAngleYaw
| int16_t SM64SurfaceObjectTransform::aFaceAngleYaw |
◆ aPosX
| float SM64SurfaceObjectTransform::aPosX |
◆ aPosY
| float SM64SurfaceObjectTransform::aPosY |
◆ aPosZ
| float SM64SurfaceObjectTransform::aPosZ |
◆ aVelX
| float SM64SurfaceObjectTransform::aVelX |
◆ aVelY
| float SM64SurfaceObjectTransform::aVelY |
◆ aVelZ
| float SM64SurfaceObjectTransform::aVelZ |
The documentation for this struct was generated from the following file: