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Foundation
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#include <GPUScene.hpp>
Public Attributes | |
| float3 | transform {0, 0, 0} |
| quat | rotation {0, 0, 0, 1} |
| float3 | scale {1, 1, 1} |
| uint32_t | resourceOffset |
| uint32_t | materialIndex |
| uint32_t | resourceIndex |
| uint32_t | type {kGSInstanceTypeMesh} |
| uint32_t GSInstance::materialIndex |
| uint32_t GSInstance::resourceIndex |
| uint32_t GSInstance::resourceOffset |
| quat GSInstance::rotation {0, 0, 0, 1} |
| float3 GSInstance::scale {1, 1, 1} |
| float3 GSInstance::transform {0, 0, 0} |
| uint32_t GSInstance::type {kGSInstanceTypeMesh} |