#include <Device.hpp>
◆ dedicatedCompute
| bool Foundation::RHI::RHIDeviceCapabilities::dedicatedCompute |
◆ dedicatedTransfer
| bool Foundation::RHI::RHIDeviceCapabilities::dedicatedTransfer |
◆ deviceLocalHostVisibleBuffers
| bool Foundation::RHI::RHIDeviceCapabilities::deviceLocalHostVisibleBuffers |
◆ deviceLocalHostVisibleHeapSize
| size_t Foundation::RHI::RHIDeviceCapabilities::deviceLocalHostVisibleHeapSize |
◆ integratedGPU
| bool Foundation::RHI::RHIDeviceCapabilities::integratedGPU |
◆ maxStorageBufferRange
| size_t Foundation::RHI::RHIDeviceCapabilities::maxStorageBufferRange |
◆ meshShaders
| bool Foundation::RHI::RHIDeviceCapabilities::meshShaders |
◆ raytracingInline
| bool Foundation::RHI::RHIDeviceCapabilities::raytracingInline |
◆ raytracingPipeline
| bool Foundation::RHI::RHIDeviceCapabilities::raytracingPipeline |
◆ shaderExecutionReordering
| bool Foundation::RHI::RHIDeviceCapabilities::shaderExecutionReordering |
◆ timestampQueries
| bool Foundation::RHI::RHIDeviceCapabilities::timestampQueries |
The documentation for this struct was generated from the following file: