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Device.hpp
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1#pragma once
2#include "Command.hpp"
3#include "Descriptor.hpp"
4#include "PipelineState.hpp"
5#include "Resource.hpp"
6#include "Shader.hpp"
7#include "Swapchain.hpp"
8
9namespace Foundation::RHI
10{
11 class RHIApplication;
12 class RHIDevice;
13 class RHIDeviceSemaphore;
14 class RHIDeviceFence;
16 {
17 protected:
19
20 public:
21 RHIDeviceQueue(RHIDevice const& device) : mDevice(device) {}
22
23 virtual void WaitIdle() const = 0;
26 {
27 // Semaphore(s) and the minimum values to wait on
29 // Semaphore(s) and the values to signal
31 // Binary semaphore(s) to wait when the command lists are done
33 // Stages the semaphore waits occur in [timeline_waits..., waits...]
35 // Binary semaphore(s) to signal when the command lists are done
37 // Command lists to submit
39 };
40 virtual void Submit(Span<const SubmitDesc> desc, RHIDeviceFence* completionFence = nullptr) const = 0;
41
49 virtual void Present(PresentDesc const& desc) const = 0;
50 [[nodiscard]] virtual uint32_t GetVkQueueFamily() const = 0;
51 virtual void DebugSetObjectName(const char* name) = 0;
52 };
53 // https://docs.vulkan.org/samples/latest/samples/extensions/timeline_semaphore/README.html
55 {
56 protected:
58
59 public:
60 const bool mIsTimeline;
62
63 virtual void DebugSetObjectName(const char* name) = 0;
64 };
66 {
67 protected:
69
70 public:
71 RHIDeviceFence(RHIDevice const& device) : mDevice(device) {}
72
73 virtual void DebugSetObjectName(const char* name) = 0;
74 };
76 {
77 struct Binding
78 {
79 uint32_t count{1}; // Array size for array access
80 RHIShaderStage stage{RHIShaderStageBits::All}; // Stage this binding is used in
81 RHIDescriptorType type; // Type of this binding
82 };
83 // Bindings that make up this layout
85 // Allow updating descriptors after being bound to a command buffer when
86 // they are not used
87 bool updateAfterBind{false};
88 };
90 {
91 protected:
93
94 public:
97 mDevice(device), mDesc(desc)
98 {
99 }
100
101 virtual void DebugSetObjectName(const char* name) = 0;
102 };
104 {
105 protected:
107
108 public:
110 {
112 {
113 bool enable{false}; // Enable anisotropic filtering
114 float maxLevel{16.0f}; // Max anisotropy level
117 {
126 v{Repeat}, w{Repeat}; // Address modes for U, V, W coordinates
128 struct Mipmap
129 {
131 {
133 Nearest
134 } mipmapMode{Linear}; // Mipmap mode;
135 float bias{0.0f}; // Mipmap LOD bias
137 struct Filter
138 {
145 magFilter{Linear}; // Minification and magnification filters
147 struct LOD
148 {
149 float min{0.0f}; // Minimum level of detail
150 float max{16.0f}; // Maximum level of detail
151 } lod; // Level of detail settings;
158 } const mDesc;
159 RHIDeviceSampler(RHIDevice const& device, SamplerDesc const& desc) : mDevice(device), mDesc(desc) {}
160
161 virtual void DebugSetObjectName(const char* name) = 0;
162 };
164 {
165 protected:
167
168 public:
178 RHIDeviceQueryPool(RHIDevice const& device, QueryPoolDesc const& desc) : mDevice(device), mDesc(desc) {}
179
180 // NOTE: In nanoseconds
181 virtual const float GetTimestampResolution() = 0;
182
183 virtual void Reset() = 0;
184
185 virtual Span<const uint64_t> GetResults(bool wait = true) = 0;
186 virtual void DebugSetObjectName(const char* name) = 0;
187 };
189 {
199 // Direct GPU memory access thanks to either UMA or ReBAR
200 // https://asawicki.info/news_1740_vulkan_memory_types_on_pc_and_how_to_use_them
203 };
244 class RHIDevice : public RHIObject
245 {
246 protected:
248
249 public:
251 {
252 uint32_t id = 0;
253 String name = "RHIDevice";
254 };
256
263 [[nodiscard]] virtual RHISwapchain* GetSwapchain(Handle handle) const = 0;
264 virtual void DestroySwapchain(Handle handle) = 0;
265
269 virtual void DestroyPipelineCache(Handle handle) = 0;
270
273 [[nodiscard]] virtual RHIPipelineState* GetPipelineState(Handle handle) const = 0;
274 virtual void DestroyPipelineState(Handle handle) = 0;
275
278 [[nodiscard]] virtual RHIShaderModule* GetShaderModule(Handle handle) const = 0;
279 virtual void DestroyShaderModule(Handle handle) = 0;
280
283 [[nodiscard]] virtual RHICommandPool* GetCommandPool(Handle handle) const = 0;
284 virtual void DestroyCommandPool(Handle handle) = 0;
285
287
289 [[nodiscard]] virtual RHIDeviceSemaphore* GetSemaphore(Handle handle) const = 0;
290 virtual void DestroySemaphore(Handle handle) = 0;
291
293 [[nodiscard]] virtual RHIDeviceFence* GetFence(Handle handle) const = 0;
294 virtual void DestroyFence(Handle handle) = 0;
295
297 [[nodiscard]] virtual RHIBuffer* GetBuffer(Handle handle) const = 0;
298 virtual void DestroyBuffer(Handle handle) = 0;
299
301 [[nodiscard]] virtual RHITexture* GetTexture(Handle handle) const = 0;
302 virtual void DestroyTexture(Handle handle) = 0;
303
307 virtual void DestroyAccelerationStructure(Handle handle) = 0;
308
312 virtual void DestroyDescriptorSetLayout(Handle handle) = 0;
313
317 virtual void DestroyDescriptorPool(Handle handle) = 0;
318
321 [[nodiscard]] virtual RHIDeviceSampler* GetSampler(Handle handle) const = 0;
322 virtual void DestroySampler(Handle handle) = 0;
323
326 [[nodiscard]] virtual RHIDeviceQueryPool* GetQueryPool(Handle handle) const = 0;
327 virtual void DestroyQueryPool(Handle handle) = 0;
328
331 virtual void DestroyVirtualAllocator(Handle handle) = 0;
332
335 Allocator* scratchAllocator = nullptr) const = 0;
340 [[nodiscard]] virtual size_t
342 void* dest) const = 0;
343
352
360 size_t timeout) = 0;
361
362 virtual void WaitIdle() const = 0;
363
364 virtual void QueryBudget(size_t& used, size_t& budget) const = 0;
365 virtual void QueryAllocationStats(size_t& blockBytes, size_t& allocationBytes) const = 0;
367 virtual String QueryDeviceString() const = 0;
368
369 virtual void DebugSetObjectName(const char* name) = 0;
370 };
375 {
376 RHIDevice const* mDevice{nullptr};
378 RHIDeviceIdleGuard(RHIDevice const* device) : mDevice(device) {};
379 void WaitIdle() const
380 {
381 if (mDevice)
382 mDevice->WaitIdle();
383 }
385 };
386
387 template <>
389 {
390 static RHISwapchain* Get(RHIDevice const* device, Handle handle) { return device->GetSwapchain(handle); }
391 static void Destroy(RHIDevice* device, Handle handle) { device->DestroySwapchain(handle); }
392 };
393 template <>
395 {
396 static RHIPipelineState* Get(RHIDevice const* device, Handle handle)
397 {
398 return device->GetPipelineState(handle);
399 }
400 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyPipelineState(handle); }
401 };
402 template <>
404 {
405 static RHIShaderModule* Get(RHIDevice const* device, Handle handle) { return device->GetShaderModule(handle); }
406 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyShaderModule(handle); }
407 };
408 template <>
410 {
411 static RHICommandPool* Get(RHIDevice const* device, Handle handle) { return device->GetCommandPool(handle); }
412 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyCommandPool(handle); }
413 };
414 template <>
416 {
417 static RHIDeviceSemaphore* Get(RHIDevice const* device, Handle handle) { return device->GetSemaphore(handle); }
418 static void Destroy(RHIDevice* device, Handle handle) { device->DestroySemaphore(handle); }
419 };
420 template <>
422 {
423 static RHIDeviceFence* Get(RHIDevice const* device, Handle handle) { return device->GetFence(handle); }
424 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyFence(handle); }
425 };
426 template <>
428 {
429 static RHIBuffer* Get(RHIDevice const* device, Handle handle) { return device->GetBuffer(handle); }
430 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyBuffer(handle); }
431 };
432 template <>
434 {
435 static RHITexture* Get(RHIDevice const* device, Handle handle) { return device->GetTexture(handle); }
436 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyTexture(handle); }
437 };
438 template <>
440 {
441 static RHIDeviceDescriptorSetLayout* Get(RHIDevice const* device, Handle handle)
442 {
443 return device->GetDescriptorSetLayout(handle);
444 }
445 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyDescriptorSetLayout(handle); }
446 };
447 template <>
449 {
450 static RHIDeviceDescriptorPool* Get(RHIDevice const* device, Handle handle)
451 {
452 return device->GetDescriptorPool(handle);
453 }
454 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyDescriptorPool(handle); }
455 };
456 template <>
458 {
459 static RHIDeviceSampler* Get(RHIDevice const* device, Handle handle) { return device->GetSampler(handle); }
460 static void Destroy(RHIDevice* device, Handle handle) { device->DestroySampler(handle); }
461 };
462 template <>
464 {
465 static RHIPipelineStateCache* Get(RHIDevice const* device, Handle handle)
466 {
467 return device->GetPipelineCache(handle);
468 }
469 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyPipelineCache(handle); }
470 };
471 template <>
473 {
474 static RHIVirtualAllocator* Get(RHIDevice const* device, Handle handle) { return device->GetVirtualAllocator(handle); }
475 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyVirtualAllocator(handle); }
476 };
477 template <>
479 {
480 static RHIDeviceQueryPool* Get(RHIDevice const* device, Handle handle) { return device->GetQueryPool(handle); }
481 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyQueryPool(handle); }
482 };
483 template <>
485 {
486 static RHIAccelerationStructure* Get(RHIDevice const* device, Handle handle)
487 {
488 return device->GetAccelerationStructure(handle);
489 }
490 static void Destroy(RHIDevice* device, Handle handle) { device->DestroyAccelerationStructure(handle); }
491 };
492} // namespace Foundation::RHI
General Purpose Allocator (GPA) interface.
Definition Allocator.hpp:24
The root object of everything RHI. Implementation of this class inherently defines the RHI backend.
Definition Application.hpp:11
Definition Resource.hpp:57
Definition Command.hpp:18
Definition Descriptor.hpp:49
const RHIDeviceDescriptorSetLayoutDesc mDesc
Definition Device.hpp:95
RHIDeviceDescriptorSetLayout(RHIDevice const &device, RHIDeviceDescriptorSetLayoutDesc const &desc)
Definition Device.hpp:96
const RHIDevice & mDevice
Definition Device.hpp:92
virtual void DebugSetObjectName(const char *name)=0
Definition Device.hpp:66
const RHIDevice & mDevice
Definition Device.hpp:68
RHIDeviceFence(RHIDevice const &device)
Definition Device.hpp:71
virtual void DebugSetObjectName(const char *name)=0
Definition Device.hpp:164
virtual Span< const uint64_t > GetResults(bool wait=true)=0
struct Foundation::RHI::RHIDeviceQueryPool::QueryPoolDesc mDesc
virtual const float GetTimestampResolution()=0
const RHIDevice & mDevice
Definition Device.hpp:166
virtual void DebugSetObjectName(const char *name)=0
RHIDeviceQueryPool(RHIDevice const &device, QueryPoolDesc const &desc)
Definition Device.hpp:178
Definition Device.hpp:16
RHIDeviceQueue(RHIDevice const &device)
Definition Device.hpp:21
virtual void Submit(Span< const SubmitDesc > desc, RHIDeviceFence *completionFence=nullptr) const =0
virtual void DebugSetObjectName(const char *name)=0
Pair< RHIDeviceSemaphore *, size_t > TimelinePair
Definition Device.hpp:24
virtual uint32_t GetVkQueueFamily() const =0
virtual void WaitIdle() const =0
virtual void Present(PresentDesc const &desc) const =0
const RHIDevice & mDevice
Definition Device.hpp:18
Definition Device.hpp:104
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc mDesc
const RHIDevice & mDevice
Definition Device.hpp:106
RHIDeviceSampler(RHIDevice const &device, SamplerDesc const &desc)
Definition Device.hpp:159
virtual void DebugSetObjectName(const char *name)=0
Definition Device.hpp:55
RHIDeviceSemaphore(RHIDevice const &device, bool is_timeline)
Definition Device.hpp:61
const RHIDevice & mDevice
Definition Device.hpp:57
const bool mIsTimeline
Definition Device.hpp:60
virtual void DebugSetObjectName(const char *name)=0
Definition Device.hpp:245
virtual RHIBuffer * GetBuffer(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHIPipelineState > CreatePipelineState(RHIPipelineState::PipelineStateDesc const &desc)=0
virtual void DestroyAccelerationStructure(Handle handle)=0
virtual RHIDeviceScopedHandle< RHIBuffer > CreateBuffer(RHIBufferDesc const &desc)=0
virtual RHIDeviceDescriptorPool * GetDescriptorPool(Handle handle) const =0
virtual void DestroyQueryPool(Handle handle)=0
virtual RHIDeviceSampler * GetSampler(Handle handle) const =0
virtual RHIPipelineState * GetPipelineState(Handle handle) const =0
virtual bool WaitForTimelineSemaphores(Span< const Pair< RHIDeviceSemaphore *, size_t > > semaphores, size_t timeout)=0
Wait for timeline semaphores to reach specified values.
virtual String QueryDeviceString() const =0
virtual void DestroyVirtualAllocator(Handle handle)=0
virtual RHIDeviceScopedHandle< RHICommandPool > CreateCommandPool(RHICommandPool::PoolDesc type)=0
virtual Span< RHISwapchainPresentMode const > GetSwapchainSupportedPresentModes() const =0
virtual bool WaitForFences(Span< RHIDeviceFence *const > fences, bool wait_all, size_t timeout)=0
Wait for fences to arrive.
virtual RHIAccelerationStructureSizeInfo GetAccelerationStructureSizeInfo(RHIAccelerationStructureBuildDesc const &desc, Allocator *scratchAllocator=nullptr) const =0
virtual RHIDeviceFence * GetFence(Handle handle) const =0
virtual RHISwapchain * GetSwapchain(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHIShaderModule > CreateShaderModule(RHIShaderModule::ShaderModuleDesc const &desc)=0
virtual void DestroyDescriptorPool(Handle handle)=0
virtual RHIPipelineStateCache * GetPipelineCache(Handle handle) const =0
virtual void DestroyPipelineState(Handle handle)=0
virtual RHIPipelineStateCacheKey GetPipelineCacheKey() const =0
const RHIApplication & mApp
Definition Device.hpp:247
virtual RHITexture * GetTexture(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHIDeviceDescriptorSetLayout > CreateDescriptorSetLayout(RHIDeviceDescriptorSetLayoutDesc const &desc)=0
virtual Span< RHISurfaceFormat const > GetSwapchainSupportedFormats() const =0
virtual void DestroyShaderModule(Handle handle)=0
virtual void DestroyTexture(Handle handle)=0
virtual RHIDeviceScopedHandle< RHIAccelerationStructure > CreateAccelerationStructure(RHIAccelerationStructureDesc const &desc)=0
virtual RHIAccelerationStructure * GetAccelerationStructure(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHITexture > CreateTexture(RHITextureDesc const &desc)=0
virtual RHIDeviceScopedHandle< RHIVirtualAllocator > CreateVirtualAllocator(uint64_t size)=0
virtual void DestroySemaphore(Handle handle)=0
virtual void DebugSetObjectName(const char *name)=0
virtual void ResetFences(Span< RHIDeviceFence *const > fences)=0
virtual void DestroyPipelineCache(Handle handle)=0
virtual void DestroySampler(Handle handle)=0
virtual void WaitIdle() const =0
virtual RHIDeviceScopedHandle< RHIDeviceSampler > CreateSampler(RHIDeviceSampler::SamplerDesc const &desc)=0
virtual size_t WriteAccelerationStructureInstanceData(RHIAccelerationStructureGeometryInstance const &data, void *dest) const =0
virtual RHIDeviceScopedHandle< RHIPipelineStateCache > CreatePipelineCache(RHIPipelineStateCache::PipelineStateCacheDesc const &desc)=0
virtual RHIDeviceScopedHandle< RHIDeviceDescriptorPool > CreateDescriptorPool(RHIDeviceDescriptorPool::PoolDesc const &desc)=0
virtual void QueryMemoryStats(RHIDeviceMemoryStats &outStats) const =0
virtual void QueryAllocationStats(size_t &blockBytes, size_t &allocationBytes) const =0
virtual RHIDeviceQueryPool * GetQueryPool(Handle handle) const =0
virtual RHIDeviceSemaphore * GetSemaphore(Handle handle) const =0
virtual RHIDeviceCapabilities GetCapabilities() const =0
virtual RHIVirtualAllocator * GetVirtualAllocator(Handle handle) const =0
virtual RHIDeviceScopedHandle< RHIDeviceFence > CreateFence(bool signaled=true)=0
virtual RHIShaderModule * GetShaderModule(Handle handle) const =0
virtual void QueryBudget(size_t &used, size_t &budget) const =0
virtual RHIDeviceScopedHandle< RHIDeviceQueryPool > CreateQueryPool(RHIDeviceQueryPool::QueryPoolDesc const &desc)=0
virtual void SignalTimelineSemaphores(Span< const Pair< RHIDeviceSemaphore *, size_t > > semaphores)=0
virtual void DestroyBuffer(Handle handle)=0
virtual void DestroyFence(Handle handle)=0
virtual RHICommandPool * GetCommandPool(Handle handle) const =0
virtual void DestroyDescriptorSetLayout(Handle handle)=0
virtual void DestroySwapchain(Handle handle)=0
virtual RHIDeviceDescriptorSetLayout * GetDescriptorSetLayout(Handle handle) const =0
virtual RHIDeviceQueue * GetDeviceQueue(RHIDeviceQueueType type) const =0
virtual RHIDeviceScopedHandle< RHISwapchain > CreateSwapchain(RHISwapchain::SwapchainDesc const &desc)=0
virtual RHIDeviceScopedHandle< RHIDeviceSemaphore > CreateSemaphore(bool is_timeline=false)=0
virtual void DestroyCommandPool(Handle handle)=0
RHIDevice(RHIApplication const &app)
Definition Device.hpp:255
Base class for all RHI objects.
Definition Details.hpp:16
Definition PipelineState.hpp:28
Definition PipelineState.hpp:45
Scoped move-only RAII handle wrapper for RHI Objects.
Definition Details.hpp:86
Definition Shader.hpp:5
Definition Swapchain.hpp:19
Definition Resource.hpp:216
Sub-allocates byte ranges within an abstract fixed-size space.
Definition Resource.hpp:124
std::vector< T, StlAllocator< T > > Vector
std::vector with explicit Foundation::Core::StlAllocator constructor
Definition Container.hpp:130
std::basic_string< char > String
Alias for std::basic_string<char>, without an explicit allocator constructor.
Definition Container.hpp:112
std::pair< First, Second > Pair
Alias for std::pair
Definition Container.hpp:32
T * Construct(Allocator *resource, Args &&...args)
Convenience placement new with object of type T using a Foundation::Core::Allocator.
Definition Allocator.hpp:153
std::span< T > Span
Alias for std::span
Definition Container.hpp:60
Low-level Rendering Hardware Interface (RHI) abstractions.
Definition Application.hpp:4
uintptr_t Handle
Definition Details.hpp:8
RHIDeviceQueueType
Definition Common.hpp:164
RHIDescriptorType
Definition Common.hpp:239
Definition Resource.hpp:28
bool meshShaders
Definition Device.hpp:193
size_t maxStorageBufferRange
Definition Device.hpp:202
bool dedicatedCompute
Definition Device.hpp:190
bool deviceLocalHostVisibleBuffers
Definition Device.hpp:198
bool timestampQueries
Definition Device.hpp:196
bool raytracingInline
Definition Device.hpp:194
bool dedicatedTransfer
Definition Device.hpp:191
bool raytracingPipeline
Definition Device.hpp:195
bool shaderExecutionReordering
Definition Device.hpp:192
size_t deviceLocalHostVisibleHeapSize
Definition Device.hpp:201
bool integratedGPU
Definition Device.hpp:197
RHIDescriptorType type
Definition Device.hpp:81
RHIShaderStage stage
Definition Device.hpp:80
Span< const Binding > bindings
Definition Device.hpp:84
bool updateAfterBind
Definition Device.hpp:87
RAII guard to wait for device idle on destruction.
Definition Device.hpp:375
~RHIDeviceIdleGuard()
Definition Device.hpp:384
void WaitIdle() const
Definition Device.hpp:379
RHIDeviceIdleGuard(RHIDevice const *device)
Definition Device.hpp:378
RHIDevice const * mDevice
Definition Device.hpp:376
size_t heapSize
Definition Device.hpp:208
uint32_t heapIndex
Definition Device.hpp:206
bool deviceLocal
Definition Device.hpp:207
size_t blockBytes
Definition Device.hpp:213
size_t usage
Definition Device.hpp:209
uint32_t blockCount
Definition Device.hpp:211
size_t allocationBytes
Definition Device.hpp:214
uint32_t allocationCount
Definition Device.hpp:212
size_t budget
Definition Device.hpp:210
Definition Device.hpp:237
Vector< RHIDeviceMemoryTypeStat > memoryTypes
Definition Device.hpp:239
Vector< RHIDeviceMemoryHeapStat > heaps
Definition Device.hpp:238
RHIDeviceMemoryStats(Allocator *allocator)
Definition Device.hpp:242
RHIDeviceMemoryTypeStat total
Definition Device.hpp:240
uint32_t unusedRangeCount
Definition Device.hpp:228
size_t unusedRangeSizeMax
Definition Device.hpp:234
uint32_t allocationCount
Definition Device.hpp:227
bool protectedMemory
Definition Device.hpp:225
bool hostCached
Definition Device.hpp:223
bool hostCoherent
Definition Device.hpp:222
size_t blockBytes
Definition Device.hpp:229
size_t unusedRangeSizeMin
Definition Device.hpp:233
size_t allocationSizeMin
Definition Device.hpp:231
uint32_t blockCount
Definition Device.hpp:226
bool hostVisible
Definition Device.hpp:221
size_t allocationSizeMax
Definition Device.hpp:232
bool deviceLocal
Definition Device.hpp:220
bool lazilyAllocated
Definition Device.hpp:224
uint32_t heapIndex
Definition Device.hpp:219
uint32_t typeIndex
Definition Device.hpp:218
size_t allocationBytes
Definition Device.hpp:230
uint32_t count
Definition Device.hpp:176
@ AccelerationStructureCompactedSize
Definition Device.hpp:174
enum Foundation::RHI::RHIDeviceQueryPool::QueryPoolDesc::QueryType type
RHISwapchain * swapchain
Definition Device.hpp:45
Span< RHIDeviceSemaphore *const > waits
Definition Device.hpp:47
uint32_t imageIndex
Definition Device.hpp:44
Span< RHICommandList *const > cmdLists
Definition Device.hpp:38
Span< RHIDeviceSemaphore *const > signals
Definition Device.hpp:36
Span< const TimelinePair > timelineSignals
Definition Device.hpp:30
Span< RHIDeviceSemaphore *const > waits
Definition Device.hpp:32
Span< const TimelinePair > timelineWaits
Definition Device.hpp:28
Span< const RHIPipelineStage > waitsStages
Definition Device.hpp:34
enum Foundation::RHI::RHIDeviceSampler::SamplerDesc::AddressMode::Mode Repeat
enum Foundation::RHI::RHIDeviceSampler::SamplerDesc::Filter::Type Linear
enum Foundation::RHI::RHIDeviceSampler::SamplerDesc::Mipmap::MipmapMode Linear
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::LOD lod
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::Mipmap mipmap
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::Anisotropy anisotropy
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::AddressMode addressMode
enum Foundation::RHI::RHIDeviceSampler::SamplerDesc::Reduction WeightedAverage
struct Foundation::RHI::RHIDeviceSampler::SamplerDesc::Filter filter
String name
Definition Device.hpp:253
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:490
static RHIAccelerationStructure * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:486
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:430
static RHIBuffer * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:429
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:412
static RHICommandPool * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:411
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:454
static RHIDeviceDescriptorPool * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:450
static RHIDeviceDescriptorSetLayout * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:441
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:445
static RHIDeviceFence * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:423
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:424
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:481
static RHIDeviceQueryPool * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:480
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:460
static RHIDeviceSampler * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:459
static RHIDeviceSemaphore * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:417
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:418
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:469
static RHIPipelineStateCache * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:465
static RHIPipelineState * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:396
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:400
static RHIShaderModule * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:405
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:406
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:391
static RHISwapchain * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:390
static RHITexture * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:435
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:436
static RHIVirtualAllocator * Get(RHIDevice const *device, Handle handle)
Definition Device.hpp:474
static void Destroy(RHIDevice *device, Handle handle)
Definition Device.hpp:475
Provides type traits for types derived from RHIObject.
Definition Details.hpp:30
Definition PipelineState.hpp:13
Definition Resource.hpp:142