Foundation
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Public Member Functions | Public Attributes | List of all members
FSkeleton Struct Reference

A flat skeleton: the only hierarchy the animation layer retains, owned by the asset. More...

#include <Animation.hpp>

Public Member Functions

 FSkeleton (Allocator *alloc=GLOBAL_ALLOC)
 
uint32_t Count () const
 

Public Attributes

Vector< FJointjoints
 

Detailed Description

A flat skeleton: the only hierarchy the animation layer retains, owned by the asset.

Constructor & Destructor Documentation

◆ FSkeleton()

FSkeleton::FSkeleton ( Allocator alloc = GLOBAL_ALLOC)
inlineexplicit

Member Function Documentation

◆ Count()

uint32_t FSkeleton::Count ( ) const
inline

Member Data Documentation

◆ joints

Vector<FJoint> FSkeleton::joints

The documentation for this struct was generated from the following file: