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Foundation
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#include "Scene/Scene.hpp"#include <Renderer/Texture.hpp>#include <Core/AllocatorStack.hpp>#include <RHIVulkan/Application.hpp>Functions | |
| int | main_scene (JobSystem *jobs, StringView srcPath, StringView dstPath, FSceneBuildOptions const &buildOptions) |
| int | main_texture (StringView srcImagePath, StringView dstDDSPath) |
| int | main (int argc, const char **argv) |
| int main | ( | int | argc, |
| const char ** | argv | ||
| ) |
| int main_scene | ( | JobSystem * | jobs, |
| StringView | srcPath, | ||
| StringView | dstPath, | ||
| FSceneBuildOptions const & | buildOptions | ||
| ) |
| int main_texture | ( | StringView | srcImagePath, |
| StringView | dstDDSPath | ||
| ) |