Foundation
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Macros | Typedefs | Functions
SM64.cpp File Reference
#include <SDL3/SDL.h>
#include "LevelCollision.h"
#include "libsm64.h"
#include <Math/ModelViewProjection.hpp>
#include <Renderer/Mesh.hpp>
#include <Renderer/ProgressivePathtracer.hpp>
#include <Renderer/Rasterizer.hpp>
#include <Renderer/Renderer.hpp>
#include <Renderer/Texture.hpp>
#include "../Examples.hpp"

Macros

#define SM64_ROM_NAME   "baserom.us.z64"
 
#define SM64_LIB_NAME   "libsm64.so"
 

Typedefs

template<typename T >
using SMVector = std::vector< T, StlDefaultAllocator< T > >
 

Functions

int main (int argc, char **argv)
 

Macro Definition Documentation

◆ SM64_LIB_NAME

#define SM64_LIB_NAME   "libsm64.so"

◆ SM64_ROM_NAME

#define SM64_ROM_NAME   "baserom.us.z64"

Typedef Documentation

◆ SMVector

template<typename T >
using SMVector = std::vector<T, StlDefaultAllocator<T> >

Function Documentation

◆ main()

int main ( int  argc,
char **  argv 
)