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Foundation
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#include <GPUScene.hpp>
Public Attributes | |
| uint32_t | valid {0u} |
| GSOffsetCount | nodes |
| GSOffsetCount | nodeIndices |
| GSOffsetCount | distantNodes |
| GSOffsetCount | bitmasks |
| GSOffsetCount | lightIndices |
| GSOffsetCount | globalLightIndices |
| GSOffsetCount GPUScene::UpdateResult::LightBVH::bitmasks |
| GSOffsetCount GPUScene::UpdateResult::LightBVH::distantNodes |
| GSOffsetCount GPUScene::UpdateResult::LightBVH::globalLightIndices |
| GSOffsetCount GPUScene::UpdateResult::LightBVH::lightIndices |
| GSOffsetCount GPUScene::UpdateResult::LightBVH::nodeIndices |
| GSOffsetCount GPUScene::UpdateResult::LightBVH::nodes |
| uint32_t GPUScene::UpdateResult::LightBVH::valid {0u} |