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Public Attributes | List of all members
GPUScene::UpdateResult::LightBVH Struct Reference

#include <GPUScene.hpp>

Public Attributes

uint32_t valid {0u}
 
GSOffsetCount nodes
 
GSOffsetCount nodeIndices
 
GSOffsetCount distantNodes
 
GSOffsetCount bitmasks
 
GSOffsetCount lightIndices
 
GSOffsetCount globalLightIndices
 

Member Data Documentation

◆ bitmasks

GSOffsetCount GPUScene::UpdateResult::LightBVH::bitmasks

◆ distantNodes

GSOffsetCount GPUScene::UpdateResult::LightBVH::distantNodes

◆ globalLightIndices

GSOffsetCount GPUScene::UpdateResult::LightBVH::globalLightIndices

◆ lightIndices

GSOffsetCount GPUScene::UpdateResult::LightBVH::lightIndices

◆ nodeIndices

GSOffsetCount GPUScene::UpdateResult::LightBVH::nodeIndices

◆ nodes

GSOffsetCount GPUScene::UpdateResult::LightBVH::nodes

◆ valid

uint32_t GPUScene::UpdateResult::LightBVH::valid {0u}

The documentation for this struct was generated from the following file: