Foundation
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Functions
ProgressivePathtracer.hpp File Reference
#include "Renderer.hpp"

Go to the source code of this file.

Functions

void BuildProgressivePathTracerRenderGraph (Renderer *renderer, RendererUBO *globals, RendererResources &gpu, RendererConfig const &cfg, RendererOutputs &out)
 Builds the RenderGraph for the Progressive PT.
 

Function Documentation

◆ BuildProgressivePathTracerRenderGraph()

void BuildProgressivePathTracerRenderGraph ( Renderer renderer,
RendererUBO globals,
RendererResources gpu,
RendererConfig const &  cfg,
RendererOutputs out 
)
extern

Builds the RenderGraph for the Progressive PT.

Note
AS updates through (BuildGPUSceneAccelerationStructureUpdatePass) is already conditionally built by this pass