#include <Bindless.hpp>
◆ activeBindings
| uint32_t Foundation::RenderCore::BindlessPool::Stats::activeBindings {} |
◆ capacity
| uint32_t Foundation::RenderCore::BindlessPool::Stats::capacity {} |
◆ ownedTextureBindings
| uint32_t Foundation::RenderCore::BindlessPool::Stats::ownedTextureBindings {} |
◆ ownedTextureBytes
| size_t Foundation::RenderCore::BindlessPool::Stats::ownedTextureBytes {} |
◆ referencedTextureBytes
| size_t Foundation::RenderCore::BindlessPool::Stats::referencedTextureBytes {} |
The documentation for this struct was generated from the following file: