Foundation
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Public Attributes | List of all members
FAnimationRuntime::Dispatch Struct Reference

Public Attributes

GeometryHandle geometry {}
 
uint32_t bindVertexOffset {0}
 
uint32_t skinBindingOffset {0}
 
uint32_t indexSourceOffset {0}
 
uint32_t vertexDestinationOffset {0}
 
uint32_t indexDestinationOffset {0}
 
uint32_t paletteOffset {0}
 
uint32_t vertexCount {0}
 
uint32_t indexCount {0}
 
uint32_t jointCount {0}
 
bool updateIndices {false}
 

Member Data Documentation

◆ bindVertexOffset

uint32_t FAnimationRuntime::Dispatch::bindVertexOffset {0}

◆ geometry

GeometryHandle FAnimationRuntime::Dispatch::geometry {}

◆ indexCount

uint32_t FAnimationRuntime::Dispatch::indexCount {0}

◆ indexDestinationOffset

uint32_t FAnimationRuntime::Dispatch::indexDestinationOffset {0}

◆ indexSourceOffset

uint32_t FAnimationRuntime::Dispatch::indexSourceOffset {0}

◆ jointCount

uint32_t FAnimationRuntime::Dispatch::jointCount {0}

◆ paletteOffset

uint32_t FAnimationRuntime::Dispatch::paletteOffset {0}

◆ skinBindingOffset

uint32_t FAnimationRuntime::Dispatch::skinBindingOffset {0}

◆ updateIndices

bool FAnimationRuntime::Dispatch::updateIndices {false}

◆ vertexCount

uint32_t FAnimationRuntime::Dispatch::vertexCount {0}

◆ vertexDestinationOffset

uint32_t FAnimationRuntime::Dispatch::vertexDestinationOffset {0}

The documentation for this struct was generated from the following file: