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Foundation
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#include "JoltPhysicsWorld.hpp"#include "JoltCommon.hpp"#include <Jolt/Jolt.h>#include <Jolt/RegisterTypes.h>#include <Jolt/Core/Factory.h>#include <Jolt/Core/TempAllocator.h>#include <Jolt/Physics/PhysicsSystem.h>#include <Jolt/Physics/Collision/Shape/BoxShape.h>#include <Jolt/Physics/Collision/Shape/SphereShape.h>#include <Jolt/Physics/Collision/Shape/CapsuleShape.h>#include <Jolt/Physics/Collision/NarrowPhaseQuery.h>#include <Jolt/Physics/Collision/RayCast.h>#include <Jolt/Physics/Collision/CastResult.h>#include <Jolt/Physics/Body/BodyCreationSettings.h>#include <Core/Container.hpp>#include <Core/Logging.hpp>Classes | |
| struct | Foundation::Examples::JoltPhysicsWorld::Impl |
| struct | Foundation::Examples::JoltPhysicsWorld::Impl::ShapeSlot |
| struct | Foundation::Examples::JoltPhysicsWorld::Impl::BodySlot |
Namespaces | |
| namespace | Foundation |
| namespace | Foundation::Examples |
| namespace | Foundation::Examples::Layers |
| namespace | Foundation::Examples::BroadPhaseLayers |
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