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Foundation
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#include <Renderer/Mesh.hpp>Go to the source code of this file.
Functions | |
| void | LoadObj (FImportedMesh &mesh, StringView path) |
| void LoadObj | ( | FImportedMesh & | mesh, |
| StringView | path | ||
| ) |
Loads a Wavefront OBJ file into a mesh, with no optimization applied.