#include <Renderer.hpp>
◆ camEV
| float PostprocessUBO::camEV {0.0f} |
◆ dbgShowOutline
| uint32_t PostprocessUBO::dbgShowOutline {0u} |
◆ dbgViewFlags
| uint32_t PostprocessUBO::dbgViewFlags {0u} |
◆ fbHeight
| float PostprocessUBO::fbHeight {1.0f} |
◆ fbWidth
| float PostprocessUBO::fbWidth {1.0f} |
◆ outlineInstanceId
| uint32_t PostprocessUBO::outlineInstanceId {~0u} |
◆ ptAccumulatedFrames
| uint32_t PostprocessUBO::ptAccumulatedFrames {0u} |
◆ renderHeight
| float PostprocessUBO::renderHeight {1.0f} |
◆ renderWidth
| float PostprocessUBO::renderWidth {1.0f} |
◆ viewLutIndex
| uint32_t PostprocessUBO::viewLutIndex {UINT32_MAX} |
The documentation for this struct was generated from the following file: