#include <GPUScene.hpp>
◆ emissiveClusterOffset
| uint32_t GSInstance::emissiveClusterOffset {UINT32_MAX} |
◆ materialIndex
| uint32_t GSInstance::materialIndex {0u} |
◆ resourceIndex
| uint32_t GSInstance::resourceIndex {UINT32_MAX} |
◆ resourceOffset
| uint32_t GSInstance::resourceOffset {UINT32_MAX} |
◆ rotation
| quat GSInstance::rotation {0, 0, 0, 1} |
◆ scale
| float3 GSInstance::scale {1, 1, 1} |
◆ transform
| float3 GSInstance::transform {0, 0, 0} |
◆ type
The documentation for this struct was generated from the following file: