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Public Attributes | List of all members
GPUSceneImpl::Texture Struct Reference

Public Attributes

uint32_t version {0}
 
bool live {false}
 
bool pinned {false}
 
bool resident {false}
 
bool dynamicTexture {false}
 
bool isGpu {false}
 
bool initialized {false}
 
RHITextureDesc textureDesc {}
 

Member Data Documentation

◆ dynamicTexture

bool GPUSceneImpl::Texture::dynamicTexture {false}

◆ initialized

bool GPUSceneImpl::Texture::initialized {false}

◆ isGpu

bool GPUSceneImpl::Texture::isGpu {false}

◆ live

bool GPUSceneImpl::Texture::live {false}

◆ pinned

bool GPUSceneImpl::Texture::pinned {false}

◆ resident

bool GPUSceneImpl::Texture::resident {false}

◆ textureDesc

RHITextureDesc GPUSceneImpl::Texture::textureDesc {}

◆ version

uint32_t GPUSceneImpl::Texture::version {0}

The documentation for this struct was generated from the following file: