#include <RenderResource.hpp>
◆ reset()
| void Foundation::RenderCore::TrackedResource::BufferState::reset |
( |
| ) |
|
|
inline |
◆ access
◆ executeTempTransitionFlag
| bool Foundation::RenderCore::TrackedResource::BufferState::executeTempTransitionFlag {false} |
◆ lastOwnerQueue
| RHIDeviceQueueType Foundation::RenderCore::TrackedResource::BufferState::lastOwnerQueue {RHIDeviceQueueType::Undefined} |
◆ lastProducedFrame
| size_t Foundation::RenderCore::TrackedResource::BufferState::lastProducedFrame {0} |
◆ lastProducer
◆ producer
◆ stage
The documentation for this struct was generated from the following file: