#include <Renderer.hpp>
◆ ExecutionGroups()
◆ allStages
| RHIPipelineStage Foundation::RenderCore::Renderer::RendererSetup::ExecutionGroups::allStages {} |
◆ computeGroupIndex
| int Foundation::RenderCore::Renderer::RendererSetup::ExecutionGroups::computeGroupIndex {-1} |
◆ graphicsGroupIndex
| int Foundation::RenderCore::Renderer::RendererSetup::ExecutionGroups::graphicsGroupIndex {-1} |
◆ groupIndex
| const int Foundation::RenderCore::Renderer::RendererSetup::ExecutionGroups::groupIndex {} |
◆ isLastCompute
| bool Foundation::RenderCore::Renderer::RendererSetup::ExecutionGroups::isLastCompute = false |
◆ isLastGraphics
| bool Foundation::RenderCore::Renderer::RendererSetup::ExecutionGroups::isLastGraphics = false |
◆ passes
| Vector<PassHandle> Foundation::RenderCore::Renderer::RendererSetup::ExecutionGroups::passes |
◆ queue
◆ resources
The documentation for this struct was generated from the following file: