#include <Texture.hpp>
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| static uint64_t | CalculateTextureImageSize (uint32_t width, uint32_t height, uint32_t depth, uint32_t mipLevels, uint32_t blockSize, uint32_t blockDim) |
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◆ CalculateTextureImageSize()
| uint64_t FTextureHeader::CalculateTextureImageSize |
( |
uint32_t |
width, |
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uint32_t |
height, |
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uint32_t |
depth, |
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uint32_t |
mipLevels, |
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uint32_t |
blockSize, |
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uint32_t |
blockDim |
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) |
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static |
◆ GetBlockSize()
| uint32_t FTextureHeader::GetBlockSize |
( |
| ) |
const |
◆ GetBpp()
| uint32_t FTextureHeader::GetBpp |
( |
| ) |
const |
◆ GetDepth()
| uint32_t FTextureHeader::GetDepth |
( |
| ) |
const |
◆ GetDesc()
◆ GetDimension()
◆ GetFormat()
◆ GetHeight()
| uint32_t FTextureHeader::GetHeight |
( |
| ) |
const |
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inline |
◆ GetMipExtent()
| RHIExtent3D FTextureHeader::GetMipExtent |
( |
uint32_t |
mipLevel | ) |
const |
◆ GetNumLayers()
| uint32_t FTextureHeader::GetNumLayers |
( |
| ) |
const |
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inline |
◆ GetNumMips()
| uint32_t FTextureHeader::GetNumMips |
( |
| ) |
const |
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inline |
◆ GetSize()
| uint32_t FTextureHeader::GetSize |
( |
| ) |
const |
◆ GetSubresourceSize()
| size_t FTextureHeader::GetSubresourceSize |
( |
uint32_t |
layer, |
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uint32_t |
mip |
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) |
| const |
◆ GetViewDimension()
◆ GetWidth()
| uint32_t FTextureHeader::GetWidth |
( |
| ) |
const |
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inline |
◆ IsValid()
| bool FTextureHeader::IsValid |
( |
| ) |
const |
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inline |
◆ header
◆ header10
◆ magic
The documentation for this struct was generated from the following files: