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Foundation
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#include <Rendering/UploadContext.hpp>#include <Rendering/StagingBuffer.hpp>#include "Examples.hpp"#include <GLFW/glfw3.h>#include <GLFW/glfw3native.h>Classes | |
| class | Examples::Win32_ScreenCaptureApp |
| struct | Examples::Win32_ScreenCaptureApp::PushConstant |
Namespaces | |
| namespace | Examples |
| For a complete list of examples, see the Examples Page. | |
Macros | |
| #define | WIN32_LEAN_AND_MEAN |
| #define | GLFW_EXPOSE_NATIVE_WIN32 |
Functions | |
| int | main (int argc, char **argv) |
| #define GLFW_EXPOSE_NATIVE_WIN32 |
| #define WIN32_LEAN_AND_MEAN |