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Foundation
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#include <Bits/Functional.hpp>#include <Native/Filesystem.hpp>#include <RHICore/Descriptor.hpp>#include <RHICore/Device.hpp>#include <Async/Future.hpp>Go to the source code of this file.
Classes | |
| class | Foundation::Rendering::TexturePool |
| Bindless Texture Pool implementation. More... | |
Namespaces | |
| namespace | Foundation |
| namespace | Foundation::Rendering |
| Reference implementations of real-time rendering routines. | |
Variables | |
| constexpr TexturePoolHandle | Foundation::Rendering::kInvalidTexturePoolHandle = ~0u |