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◆ SHARED_BITMASK_ENUM_BEGIN
| #define SHARED_BITMASK_ENUM_BEGIN |
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T, |
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INT_T |
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| public enum class T##Bits : INT_T { |
◆ SHARED_BITMASK_ENUM_END
| #define SHARED_BITMASK_ENUM_END |
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}; |
◆ SHARED_ENUM_BEGIN
| #define SHARED_ENUM_BEGIN |
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T, |
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INT_T |
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| public enum class T : INT_T { |
◆ SHARED_ENUM_END
| #define SHARED_ENUM_END |
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}; |
◆ AOVDiffuse
◆ AOVSampleCount
| AOVSampleCount = 1u << 10 |
◆ AOVSpecular
◆ Backface
◆ BaseColor
◆ EnableRasterAmbientOcclusion
| EnableRasterAmbientOcclusion = 1u << 17 |
◆ EnableRasterRTShadows
| EnableRasterRTShadows = 1u << 16 |
◆ EnergyCompensation
Initial value:= 1u << 5
Dynamic = 0x100u
TwoSided = 0x100u
◆ ForceTextureLOD0
Initial value:= 1u << 24
DbgWhiteBaseColor = 1u << 0
Frustum = 1u << 0
◆ LightSamplerUniform
| LightSamplerUniform = 1u << 4 |
◆ Matcap
◆ Meshlet
◆ Normal
◆ Occlusion
◆ Panoramic
◆ PCG
◆ Position
◆ SamplerPCG
◆ SHARCGrid
◆ SHARCOccupancy
| SHARCOccupancy = 1u << 12 |
◆ SHARCRadiance
◆ Sobol
◆ StageEarly
◆ StageLate
Initial value:= 1u << 17
SamplerSobol = 1u << 1
◆ TextureLOD
◆ Uniform
◆ UseShadow