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Foundation
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#include <Math/Math.hpp>#include "Examples.hpp"#include <Rendering/TexturePool.hpp>#include <Rendering/UploadContext.hpp>#include <random>Classes | |
| class | Examples::TexturePoolApp |
| struct | Examples::TexturePoolApp::PushConstant |
Namespaces | |
| namespace | Examples |
| For a complete list of examples, see the Examples Page. | |
Functions | |
| static uint32_t | to_rgba8_unorm (vec4 c) |
| static vec4 | hsl_to_rgb (float h, float s, float l) |
| Array< uint32_t, 8 *8 > | identicon (Array< unsigned char, 16 > const &hash) |
| int | main (int argc, char **argv) |
Variables | |
| constexpr size_t | kNumTextures = 16 |