Loading...
Searching...
No Matches
Go to the documentation of this file. 1#ifndef SURFACE_TERRAINS_H
2#define SURFACE_TERRAINS_H
5#define SURFACE_DEFAULT 0x0000
6#define SURFACE_BURNING 0x0001
7#define SURFACE_0004 0x0004
8#define SURFACE_HANGABLE 0x0005
9#define SURFACE_SLOW 0x0009
10#define SURFACE_DEATH_PLANE 0x000A
11#define SURFACE_CLOSE_CAMERA 0x000B
12#define SURFACE_WATER 0x000D
13#define SURFACE_FLOWING_WATER 0x000E
14#define SURFACE_INTANGIBLE 0x0012
15#define SURFACE_VERY_SLIPPERY 0x0013
16#define SURFACE_SLIPPERY 0x0014
17#define SURFACE_NOT_SLIPPERY 0x0015
18#define SURFACE_TTM_VINES 0x0016
19#define SURFACE_MGR_MUSIC 0x001A
20#define SURFACE_INSTANT_WARP_1B 0x001B
21#define SURFACE_INSTANT_WARP_1C 0x001C
22#define SURFACE_INSTANT_WARP_1D 0x001D
23#define SURFACE_INSTANT_WARP_1E 0x001E
24#define SURFACE_SHALLOW_QUICKSAND 0x0021
25#define SURFACE_DEEP_QUICKSAND 0x0022
26#define SURFACE_INSTANT_QUICKSAND 0x0023
27#define SURFACE_DEEP_MOVING_QUICKSAND 0x0024
28#define SURFACE_SHALLOW_MOVING_QUICKSAND 0x0025
29#define SURFACE_QUICKSAND 0x0026
30#define SURFACE_MOVING_QUICKSAND 0x0027
31#define SURFACE_WALL_MISC 0x0028
32#define SURFACE_NOISE_DEFAULT 0x0029
33#define SURFACE_NOISE_SLIPPERY 0x002A
34#define SURFACE_HORIZONTAL_WIND 0x002C
35#define SURFACE_INSTANT_MOVING_QUICKSAND 0x002D
36#define SURFACE_ICE 0x002E
37#define SURFACE_LOOK_UP_WARP 0x002F
38#define SURFACE_HARD 0x0030
39#define SURFACE_WARP 0x0032
40#define SURFACE_TIMER_START 0x0033
41#define SURFACE_TIMER_END 0x0034
42#define SURFACE_HARD_SLIPPERY 0x0035
43#define SURFACE_HARD_VERY_SLIPPERY 0x0036
44#define SURFACE_HARD_NOT_SLIPPERY 0x0037
45#define SURFACE_VERTICAL_WIND 0x0038
46#define SURFACE_BOSS_FIGHT_CAMERA 0x0065
47#define SURFACE_CAMERA_FREE_ROAM 0x0066
48#define SURFACE_THI3_WALLKICK 0x0068
49#define SURFACE_CAMERA_8_DIR 0x0069
50#define SURFACE_CAMERA_MIDDLE 0x006E
51#define SURFACE_CAMERA_ROTATE_RIGHT 0x006F
52#define SURFACE_CAMERA_ROTATE_LEFT 0x0070
53#define SURFACE_CAMERA_BOUNDARY 0x0072
54#define SURFACE_NOISE_VERY_SLIPPERY_73 0x0073
55#define SURFACE_NOISE_VERY_SLIPPERY_74 0x0074
56#define SURFACE_NOISE_VERY_SLIPPERY 0x0075
57#define SURFACE_NO_CAM_COLLISION 0x0076
58#define SURFACE_NO_CAM_COLLISION_77 0x0077
59#define SURFACE_NO_CAM_COL_VERY_SLIPPERY 0x0078
60#define SURFACE_NO_CAM_COL_SLIPPERY 0x0079
61#define SURFACE_SWITCH 0x007A
62#define SURFACE_VANISH_CAP_WALLS 0x007B
63#define SURFACE_PAINTING_WOBBLE_A6 0x00A6
64#define SURFACE_PAINTING_WOBBLE_A7 0x00A7
65#define SURFACE_PAINTING_WOBBLE_A8 0x00A8
66#define SURFACE_PAINTING_WOBBLE_A9 0x00A9
67#define SURFACE_PAINTING_WOBBLE_AA 0x00AA
68#define SURFACE_PAINTING_WOBBLE_AB 0x00AB
69#define SURFACE_PAINTING_WOBBLE_AC 0x00AC
70#define SURFACE_PAINTING_WOBBLE_AD 0x00AD
71#define SURFACE_PAINTING_WOBBLE_AE 0x00AE
72#define SURFACE_PAINTING_WOBBLE_AF 0x00AF
73#define SURFACE_PAINTING_WOBBLE_B0 0x00B0
74#define SURFACE_PAINTING_WOBBLE_B1 0x00B1
75#define SURFACE_PAINTING_WOBBLE_B2 0x00B2
76#define SURFACE_PAINTING_WOBBLE_B3 0x00B3
77#define SURFACE_PAINTING_WOBBLE_B4 0x00B4
78#define SURFACE_PAINTING_WOBBLE_B5 0x00B5
79#define SURFACE_PAINTING_WOBBLE_B6 0x00B6
80#define SURFACE_PAINTING_WOBBLE_B7 0x00B7
81#define SURFACE_PAINTING_WOBBLE_B8 0x00B8
82#define SURFACE_PAINTING_WOBBLE_B9 0x00B9
83#define SURFACE_PAINTING_WOBBLE_BA 0x00BA
84#define SURFACE_PAINTING_WOBBLE_BB 0x00BB
85#define SURFACE_PAINTING_WOBBLE_BC 0x00BC
86#define SURFACE_PAINTING_WOBBLE_BD 0x00BD
87#define SURFACE_PAINTING_WOBBLE_BE 0x00BE
88#define SURFACE_PAINTING_WOBBLE_BF 0x00BF
89#define SURFACE_PAINTING_WOBBLE_C0 0x00C0
90#define SURFACE_PAINTING_WOBBLE_C1 0x00C1
91#define SURFACE_PAINTING_WOBBLE_C2 0x00C2
92#define SURFACE_PAINTING_WOBBLE_C3 0x00C3
93#define SURFACE_PAINTING_WOBBLE_C4 0x00C4
94#define SURFACE_PAINTING_WOBBLE_C5 0x00C5
95#define SURFACE_PAINTING_WOBBLE_C6 0x00C6
96#define SURFACE_PAINTING_WOBBLE_C7 0x00C7
97#define SURFACE_PAINTING_WOBBLE_C8 0x00C8
98#define SURFACE_PAINTING_WOBBLE_C9 0x00C9
99#define SURFACE_PAINTING_WOBBLE_CA 0x00CA
100#define SURFACE_PAINTING_WOBBLE_CB 0x00CB
101#define SURFACE_PAINTING_WOBBLE_CC 0x00CC
102#define SURFACE_PAINTING_WOBBLE_CD 0x00CD
103#define SURFACE_PAINTING_WOBBLE_CE 0x00CE
104#define SURFACE_PAINTING_WOBBLE_CF 0x00CF
105#define SURFACE_PAINTING_WOBBLE_D0 0x00D0
106#define SURFACE_PAINTING_WOBBLE_D1 0x00D1
107#define SURFACE_PAINTING_WOBBLE_D2 0x00D2
108#define SURFACE_PAINTING_WARP_D3 0x00D3
109#define SURFACE_PAINTING_WARP_D4 0x00D4
110#define SURFACE_PAINTING_WARP_D5 0x00D5
111#define SURFACE_PAINTING_WARP_D6 0x00D6
112#define SURFACE_PAINTING_WARP_D7 0x00D7
113#define SURFACE_PAINTING_WARP_D8 0x00D8
114#define SURFACE_PAINTING_WARP_D9 0x00D9
115#define SURFACE_PAINTING_WARP_DA 0x00DA
116#define SURFACE_PAINTING_WARP_DB 0x00DB
117#define SURFACE_PAINTING_WARP_DC 0x00DC
118#define SURFACE_PAINTING_WARP_DD 0x00DD
119#define SURFACE_PAINTING_WARP_DE 0x00DE
120#define SURFACE_PAINTING_WARP_DF 0x00DF
121#define SURFACE_PAINTING_WARP_E0 0x00E0
122#define SURFACE_PAINTING_WARP_E1 0x00E1
123#define SURFACE_PAINTING_WARP_E2 0x00E2
124#define SURFACE_PAINTING_WARP_E3 0x00E3
125#define SURFACE_PAINTING_WARP_E4 0x00E4
126#define SURFACE_PAINTING_WARP_E5 0x00E5
127#define SURFACE_PAINTING_WARP_E6 0x00E6
128#define SURFACE_PAINTING_WARP_E7 0x00E7
129#define SURFACE_PAINTING_WARP_E8 0x00E8
130#define SURFACE_PAINTING_WARP_E9 0x00E9
131#define SURFACE_PAINTING_WARP_EA 0x00EA
132#define SURFACE_PAINTING_WARP_EB 0x00EB
133#define SURFACE_PAINTING_WARP_EC 0x00EC
134#define SURFACE_PAINTING_WARP_ED 0x00ED
135#define SURFACE_PAINTING_WARP_EE 0x00EE
136#define SURFACE_PAINTING_WARP_EF 0x00EF
137#define SURFACE_PAINTING_WARP_F0 0x00F0
138#define SURFACE_PAINTING_WARP_F1 0x00F1
139#define SURFACE_PAINTING_WARP_F2 0x00F2
140#define SURFACE_PAINTING_WARP_F3 0x00F3
141#define SURFACE_TTC_PAINTING_1 0x00F4
142#define SURFACE_TTC_PAINTING_2 0x00F5
143#define SURFACE_TTC_PAINTING_3 0x00F6
144#define SURFACE_PAINTING_WARP_F7 0x00F7
145#define SURFACE_PAINTING_WARP_F8 0x00F8
146#define SURFACE_PAINTING_WARP_F9 0x00F9
147#define SURFACE_PAINTING_WARP_FA 0x00FA
148#define SURFACE_PAINTING_WARP_FB 0x00FB
149#define SURFACE_PAINTING_WARP_FC 0x00FC
150#define SURFACE_WOBBLING_WARP 0x00FD
151#define SURFACE_TRAPDOOR 0x00FF
153#define SURFACE_IS_QUICKSAND(cmd) (cmd >= 0x21 && cmd < 0x28)
154#define SURFACE_IS_NOT_HARD(cmd) (cmd != SURFACE_HARD && \
155 !(cmd >= 0x35 && cmd <= 0x37))
156#define SURFACE_IS_PAINTING_WARP(cmd) (cmd >= 0xD3 && cmd < 0xFD)
158#define SURFACE_CLASS_DEFAULT 0x0000
159#define SURFACE_CLASS_VERY_SLIPPERY 0x0013
160#define SURFACE_CLASS_SLIPPERY 0x0014
161#define SURFACE_CLASS_NOT_SLIPPERY 0x0015
163#define SURFACE_FLAG_DYNAMIC (1 << 0)
164#define SURFACE_FLAG_NO_CAM_COLLISION (1 << 1)
165#define SURFACE_FLAG_X_PROJECTION (1 << 3)
169#define TERRAIN_LOAD_VERTICES 0x0040
170#define TERRAIN_LOAD_CONTINUE 0x0041
171#define TERRAIN_LOAD_END 0x0042
172#define TERRAIN_LOAD_OBJECTS 0x0043
173#define TERRAIN_LOAD_ENVIRONMENT 0x0044
175#define TERRAIN_LOAD_IS_SURFACE_TYPE_LOW(cmd) (cmd < 0x40)
176#define TERRAIN_LOAD_IS_SURFACE_TYPE_HIGH(cmd) (cmd >= 0x65)
179#define TERRAIN_GRASS 0x0000
180#define TERRAIN_STONE 0x0001
181#define TERRAIN_SNOW 0x0002
182#define TERRAIN_SAND 0x0003
183#define TERRAIN_SPOOKY 0x0004
184#define TERRAIN_WATER 0x0005
185#define TERRAIN_SLIDE 0x0006
186#define TERRAIN_MASK 0x0007
191#define COL_INIT() TERRAIN_LOAD_VERTICES
194#define COL_VERTEX_INIT(vtxNum) vtxNum
197#define COL_VERTEX(x, y, z) x, y, z
200#define COL_TRI_INIT(surfType, triNum) surfType, triNum
203#define COL_TRI(v1, v2, v3) v1, v2, v3
206#define COL_TRI_SPECIAL(v1, v2, v3, param) v1, v2, v3, param
209#define COL_TRI_STOP() TERRAIN_LOAD_CONTINUE
212#define COL_END() TERRAIN_LOAD_END
215#define COL_SPECIAL_INIT(num) TERRAIN_LOAD_OBJECTS, num
218#define COL_WATER_BOX_INIT(num) TERRAIN_LOAD_ENVIRONMENT, num
221#define COL_WATER_BOX(id, x1, z1, x2, z2, y) id, x1, z1, x2, z2, y