Foundation
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FAnimationRuntime Member List

This is the complete list of members for FAnimationRuntime, including all inherited members.

BuildGraph(Renderer *renderer, RendererResources &resources)FAnimationRuntime
FAnimationRuntime(Allocator *alloc=GLOBAL_ALLOC)FAnimationRuntimeexplicit
GetPlaybacks()FAnimationRuntimeinline
GetPlaybacks() constFAnimationRuntimeinline
GetSkeletonClips(uint32_t skeletonIndex) constFAnimationRuntime
HasSkinning() constFAnimationRuntimeinline
Initialize(FImportedScene &scene, GPUScene &gpu, RHIDevice *device, FSceneGPUResources &resources)FAnimationRuntime
kPaletteFramesFAnimationRuntimeprivatestatic
mAllocatorFAnimationRuntimeprivate
mDeviceFAnimationRuntimeprivate
mDispatchesFAnimationRuntimeprivate
mForceUpdateFAnimationRuntimeprivate
mGPUFAnimationRuntimeprivate
mInputBufferFAnimationRuntimeprivate
mInputSizeFAnimationRuntimeprivate
mInputStagingBufferFAnimationRuntimeprivate
mInputUploadPendingFAnimationRuntimeprivate
mMeshesFAnimationRuntimeprivate
mOutputsFAnimationRuntimeprivate
mPaletteBufferFAnimationRuntimeprivate
mPaletteFrameMatricesFAnimationRuntimeprivate
mPaletteMappedFAnimationRuntimeprivate
mPaletteSkeletonOffsetsFAnimationRuntimeprivate
mPlaybacksFAnimationRuntimeprivate
mPosesFAnimationRuntimeprivate
mSceneFAnimationRuntimeprivate
mSkeletonClipsFAnimationRuntimeprivate
RemoveInstance(uint32_t instanceIndex, FSceneGPUResources &resources)FAnimationRuntime
Reset(FSceneGPUResources *resources=nullptr)FAnimationRuntime
Tick(float dt, uint64_t frame)FAnimationRuntime