Foundation
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FAnimationRuntime Member List
This is the complete list of members for
FAnimationRuntime
, including all inherited members.
BuildGraph
(Renderer *renderer, RendererResources &resources)
FAnimationRuntime
FAnimationRuntime
(Allocator *alloc=GLOBAL_ALLOC)
FAnimationRuntime
explicit
GetPlaybacks
()
FAnimationRuntime
inline
GetPlaybacks
() const
FAnimationRuntime
inline
GetSkeletonClips
(uint32_t skeletonIndex) const
FAnimationRuntime
HasSkinning
() const
FAnimationRuntime
inline
Initialize
(FImportedScene &scene, GPUScene &gpu, RHIDevice *device, FSceneGPUResources &resources)
FAnimationRuntime
kPaletteFrames
FAnimationRuntime
private
static
mAllocator
FAnimationRuntime
private
mDevice
FAnimationRuntime
private
mDispatches
FAnimationRuntime
private
mForceUpdate
FAnimationRuntime
private
mGPU
FAnimationRuntime
private
mInputBuffer
FAnimationRuntime
private
mInputSize
FAnimationRuntime
private
mInputStagingBuffer
FAnimationRuntime
private
mInputUploadPending
FAnimationRuntime
private
mMeshes
FAnimationRuntime
private
mOutputs
FAnimationRuntime
private
mPaletteBuffer
FAnimationRuntime
private
mPaletteFrameMatrices
FAnimationRuntime
private
mPaletteMapped
FAnimationRuntime
private
mPaletteSkeletonOffsets
FAnimationRuntime
private
mPlaybacks
FAnimationRuntime
private
mPoses
FAnimationRuntime
private
mScene
FAnimationRuntime
private
mSkeletonClips
FAnimationRuntime
private
RemoveInstance
(uint32_t instanceIndex, FSceneGPUResources &resources)
FAnimationRuntime
Reset
(FSceneGPUResources *resources=nullptr)
FAnimationRuntime
Tick
(float dt, uint64_t frame)
FAnimationRuntime
Generated by
1.9.8